There’s a Bant Moon on the Rise

Spell Queller - Eldritch Moon MtG Art

Eldritch Moon has arrived! And with it comes a plethora of new cards to to brew around or tune up your favorite decks. There has only been one tournament with the set being legal so far, but it has had some strong implications for standard. Namely that Bant Company has become an even more powerful deck.

These new spirits not only improve the card quality, but also allow Bant to control the skies. This eliminates the main weakness the old deck had. Bant is no longer scared of being overrun by small fliers. Its new air force also deals with Planeswalkers much faster.  Here’s Devin Koepke’s winning decklist from SCG’s Columbus Open:

Devin Koepke's Bant Company

Lands (25)
Forest
Island
Plains
Canopy Vista
Evolving Wilds
Lumbering Falls
Prairie Stream
Yavimaya Coast

Creatures (27)
Duskwatch Recruiter
Reflector Mage
Selfless Spirit
Spell Queller
Sylvan Advocate
Tireless Tracker
Archangel Avacyn
Thalia, Heretic Cathar

Spells (8)
Collected Company
Dromoka’s Command
Sideboard (15)
Lambholt Pacifist
Tireless Tracker
Negate
Ojutai’s Command
Nissa, Vastwood Seer
Declaration in Stone
Planar Outburst
Tragic Arrogance

Now that the deck has a new look, the metagame will have to shift around to beat it. But how? Bant is a midrange deck, so the simplest way to beat it is to be faster than it. Slowing down and being a more controlling deck is another viable strategy, but with how young the new standard format is, it’s very risky. So let’s get aggro! Here’s a couple of decks I put together to get some ideas flowing.

 

Izzet Burn

Lands (22)
Wandering Fumarole
Shivan Reef
Highland Lake
Evolving Wilds
Island
Mountain
 Geier Reach Sanitarium

Creatures (15)
Abbot of Keral Keep
Thing in the Ice
Dimensional Infiltrator
Thermo-Alchemist

Spells (23)
Galvanic Bombardment
Incendiary Flow
Collective Defiance
Exquisite Firecraft
Fiery Temper
Horribly Awry
Clash of Wills
Anticipate
Sideboard (15)
Negate
Clash of Wills
Dispel
 Exsuisite Firecraft
Weaver of Lightning
Fevered Visions

I’ll admit this is not the most aggressive deck in standard. Not by a long shot. But I really like the deck’s game-plan. What it lacks in purity, it makes up for it in nonconformity.

The idea is to stay alive behind the defenders using the instants and sorceries to either awaken Thing in the Ice or ping them multiple times a turn with Thermo-Alchemist. There’s some good flexibility here. Some draws throw damage at the opponents face, different draws  slow the opponent down enough for them to die slowly to little pokes of burn, and others unleash an Awoken Horror on them. All three sound like pretty happy endings to a game of Magic.

Eldritch Moon MtG Art 1

If you can’t beat Collected Company, join it. This Naya Company deck hopes to be a little faster than, and better against, Bant Company:

Naya Humans

Lands (26)
 Canopy Vista
 Fortified Village
Cinder Glade
Needle Spires
Evolving Wilds
Forest
Mountain
Plains
Hanweir Battlements

Creatures (27)
Duskwatch Recruiter
Hamlet Captain
Den Protector
Hanweir Militia Captain
Thalia’s Lieutenant
Hanweir Garrison
Tireless Tracker
Thalia, Heretic Cathar
Breakneck Rider
Heron’s Grace Champion

Spells (8)
Collected Company
Dromoka’s Command
Sideboard (15)
Lambholt Pacifist
 Selfless Spirit
 Sigarda, Heron’s Grace
Declaration in Stone
Savage Alliance
Clip Wings

None of the 2-drops in this deck are as inherently powerful as a Sylvan Advocate. It also doesn’t run Reflector Mage or Spell Queller which are arguably two of the best creatures in Standard. But the synergy is real.

Each creature is a human, and does something awesome.  There are general good cards like Duskwatch Recruiter, Den Protector, and Tireless Tracker. But the really cool interactions are with the humancentric abilities of Hamlet CaptainThalia’s Lieutenant, and Heron’s Grace Champion. The word “human” can just be changed to “creature” in their rules text because they will hit every single creature on their side of the battlefield. Not to be forgotten, Hanweir Garrison creates human tokens, which put +1/+1 counters on Thalia’s Lieutenant and receive Hamlet Captain pumps if the abilities are stacked correctly. This deck is scary. It is fast and full of potential, and I expect something very similar to it to be showing up at Pro Tour Eldritch Moon.

Heron’s Grace Champion - Eldritch Moon Art

That’s what I’ve come up with. Hopefully it gets you excited to start playing with some of the new Eldritch Moon cards. The first couple weeks after a new release are the most fun time to play or watch Standard. There are so many new ideas and decks out there, that anything can win and rise into meta-game prominence. So don’t get too discouraged by any staleness at the moment. Like the story-line of the recent block, there’s something bigger coming!

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