{"id":5689,"date":"2016-02-01T16:12:03","date_gmt":"2016-02-01T21:12:03","guid":{"rendered":"http:\/\/theendgamesblog.com\/?p=5689"},"modified":"2016-02-01T16:12:03","modified_gmt":"2016-02-01T21:12:03","slug":"modern-misers-living-end","status":"publish","type":"post","link":"http:\/\/theendgamesblog.com\/?p=5689","title":{"rendered":"Modern Misers &#8211; Living End"},"content":{"rendered":"<p>Hello again Modern fans. There have been some pretty big shakeups in the format since my last video. As most people who follow the format are already aware Splinter Twin and Summer Bloom were banned. Summer Bloom because it was too fast and consistent, and Splinter Twin because, according to WoTC, it hurt diversity by encouraging every U\/R\/x deck to jam the combo. The deck we are going to be looking at this week stands to benefit from\u00a0fewer copies of <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Remand\">Remand<\/a>\u00a0running around.<\/p>\n<p>Living End is a combo deck that looks to abuse the interaction between suspend and cascade to cheat out a bunch of big dumb beaters and quickly end a match. Living End has been a Tier 2 deck floating around the fringes of both Modern, and before that Extended. Living End costs 2{B}{B} to suspend, but has no actual casting cost, so when we utilize one of our two cascade spells we are able to cast it for free because it technically has no casting cost. This does impose one pretty severe restriction on us when deck-building; an inability to play any cards with CMC less than three.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\" wp-image-5698 alignright\" src=\"http:\/\/theendgamesblog.com\/wp-content\/uploads\/2016\/01\/Living-End-212x300.jpg\" alt=\"Living End\" width=\"199\" height=\"276\" \/><\/p>\n<p><strong>Creatures<\/strong>:<br \/>\n4 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Deadshot Minotaur\">Deadshot Minotaur<\/a><br \/>\n1 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Architects of Will\">Architects of Will<\/a><br \/>\n4 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Street Wraith\">Street Wraith<\/a><br \/>\n2 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Jungle Weaver\">Jungle Weaver<\/a><br \/>\n4 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Monstrous Carabid\">Monstrous Carabid<\/a><br \/>\n2 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Pale Recluse\">Pale Recluse<\/a><br \/>\n3 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Avalanche Riders\">Avalanche Riders<\/a><br \/>\n3 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Simian Spirit Guide\">Simian Spirit Guide<\/a><br \/>\n2 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Twisted Abomination\">Twisted Abomination<\/a><br \/>\n1 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Faerie Macabre\">Faerie Macabre<\/a><br \/>\n2 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Shriekmaw\">Shriekmaw<\/a><\/p>\n<p><strong>Spells<\/strong>:<br \/>\n3 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Living End\">Living End<\/a><br \/>\n4 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Violent Outburst\">Violent Outburst<\/a><\/p>\n<p>4 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Demonic Dread\">Demonic Dread<\/a><br \/>\n3 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Beast Within\">Beast Within<\/a><\/p>\n<p><strong>Lands<\/strong>: <img loading=\"lazy\" decoding=\"async\" class=\"wp-image-5702 alignright\" src=\"http:\/\/theendgamesblog.com\/wp-content\/uploads\/2016\/01\/Violent-Outburst-210x300.jpg\" alt=\"Violent Outburst\" width=\"200\" height=\"280\" \/><br \/>\n4 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Forest\">Forest<\/a><br \/>\n1 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Bloodfell Caves\">Bloodfell Caves<\/a><br \/>\n4 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Mountain\">Mountain<\/a><br \/>\n1 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Blood Crypt\">Blood Crypt<\/a><br \/>\n1 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Stomping Ground\">Stomping Ground<\/a><br \/>\n1 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Overgrown Tomb\">Overgrown Tomb<\/a><br \/>\n4 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Swamp\">Swamp<\/a><br \/>\n1 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Rugged Highlands\">Rugged Highlands<\/a><br \/>\n1 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Jungle Hollow\">Jungle Hollow<\/a><\/p>\n<p><strong>Sideboard:<\/strong><\/p>\n<p>2 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Slaughter Games\">Slaughter Games<\/a><br \/>\n3 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Ricochet Trap\">Ricochet Trap<\/a><br \/>\n3 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Ingot Chewer\">Ingot Chewer<\/a><br \/>\n2 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Dismember\">Dismember<\/a><br \/>\n3 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Brindle Boar\">Brindle Boar<\/a><br \/>\n2 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Faerie Macabre\">Faerie Macabre<\/a><\/p>\n<p>&nbsp;<\/p>\n<p>Our goal with the Living End deck is to spend the first few turns cycling<img loading=\"lazy\" decoding=\"async\" class=\" wp-image-5700 alignright\" src=\"http:\/\/theendgamesblog.com\/wp-content\/uploads\/2016\/01\/Pale-Recluse-210x300.jpg\" alt=\"Pale Recluse\" width=\"190\" height=\"266\" \/> creatures to ensure that we hit our land drops while digging for our cascade spells. There is also a small land denial package headed up in our budget version by <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Avalanche Riders\">Avalanche Riders<\/a>. In a non-budget version this spot would be filled by the more efficient <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Fulminator Mage\">Fulminator Mage<\/a>. The main\u00a0sacrifice that we&#8217;ve had to make due to budget is in the mana base. Without fetchlands we are relying on our land-cyclers to fix our colors, which does slow us down a bit, but rewards us with very large creatures.<\/p>\n<p><strong>Graveyard Hate &#8211;<\/strong> A big misconception about Living End is that th<br \/>\ne deck automatically folds to graveyard hate. With three <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Beast Within\">Beast Within<\/a> mainboard, and Ingot Chewers available after sideboard we have a lot of answers to graveyard denial. Living End decks can usually push through an early <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Relic of Progenitus\">Relic of Progenitus<\/a>, and kill an opponent with the second <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Living End\">Living End<\/a>. Some players also think that they can keep a slow hand as long as it&#8217;s got a <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Rest in Peace\">Rest in Peace<\/a>, but eventually the Living End player can just start hard casting creatures that are much larger than what most Modern decks are bringing. Another thing to remember is that <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Grafidggers&#8217;s Cage\">Grafidggers&#8217;s Cage<\/a> does absolutely nothing against Living End because the creatures are exiled from the graveyard before they are returned to the battlefield.<\/p>\n<p><strong>Sideboard \u2013<\/strong> Living End sideboards are often filled with cards that you won&#8217;t see in any other decks, and this is due almost entirely to the fact that we can&#8217;t have any spells that cost less than 3. <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Brindle Boar\">Brindle Boar<\/a> or <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Gnaw to the Bone\">Gnaw to the Bone<\/a> are our main answers to Burn, which can be a nightmare of a matchup. Ingot Chewers are our best way to fight Artifacts. <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Ricochet Trap\">Ricochet Trap<\/a> is a card that is a blast to use against an unsuspecting Blue Mage, because you can redirect a counterspell to the Ricochet Trap, causing it to fizzle. <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Slaughter Games\">Slaughter Games<\/a> helps out against Combo decks, and <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Faerie Macabre\">Faerie Macabre<\/a> is great against opposing Graveyard or Snapcaster decks.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\" wp-image-5701 alignleft\" src=\"http:\/\/theendgamesblog.com\/wp-content\/uploads\/2016\/01\/Ricochet-Trap-210x300.jpg\" alt=\"Ricochet Trap\" width=\"199\" height=\"278\" \/><img loading=\"lazy\" decoding=\"async\" class=\" wp-image-5697 alignleft\" src=\"http:\/\/theendgamesblog.com\/wp-content\/uploads\/2016\/01\/Ingot-Chewer-210x300.jpg\" alt=\"Ingot Chewer\" width=\"200\" height=\"281\" \/><img loading=\"lazy\" decoding=\"async\" class=\" wp-image-5695 alignleft\" src=\"http:\/\/theendgamesblog.com\/wp-content\/uploads\/2016\/01\/Faerie-Macabre-210x300.jpg\" alt=\"Faerie Macabre\" width=\"199\" height=\"280\" \/><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>Let&#8217;s take the deck for a spin on MTGO!<br \/>\n<iframe loading=\"lazy\" title=\"Living End Vs RG Tron\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/FvaO_U5eqMs?list=PLiEzHmUcHafP55g02jcX6L1FzmbWJtMMx\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p>As you can see in the videos the\u00a0deck can be a lot of fun to play. I had some trouble against the Big Mana\u00a0decks, but those matchups become much\u00a0more even when\u00a0you add in a playset of Fulminator Mages. Living End is best in a meta full of creature based mid-range decks without a ton of graveyard recursion.<\/p>\n<p><strong>Where do we go from here?<\/strong> This deck is basically complete <img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-5696 alignright\" src=\"http:\/\/theendgamesblog.com\/wp-content\/uploads\/2016\/01\/Fulminator-Mage-210x300.jpg\" alt=\"Fulminator Mage\" width=\"210\" height=\"300\" srcset=\"http:\/\/theendgamesblog.com\/wp-content\/uploads\/2016\/01\/Fulminator-Mage-210x300.jpg 210w, http:\/\/theendgamesblog.com\/wp-content\/uploads\/2016\/01\/Fulminator-Mage-105x150.jpg 105w, http:\/\/theendgamesblog.com\/wp-content\/uploads\/2016\/01\/Fulminator-Mage.jpg 312w\" sizes=\"auto, (max-width: 210px) 100vw, 210px\" \/>minus a playset\u00a0of Fulminator Mages and some lands. We were fortunately never really punished by our budget mana base, but in a perfect world we would have 4-6 fetchlands, a playset of <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Blackcleave Cliffs\">Blackcleave Cliffs<\/a> and 3-4 <a class=\"deckbox_link\" target=\"_blank\" href=\"https:\/\/deckbox.org\/mtg\/Copperline Gorge\">Copperline Gorge<\/a>. With those exceptions we are looking at a fully functional Tier 2 Moder<br \/>\nn Deck at a great price.<\/p>\n<p><strong>Final Note: <\/strong>Living End has long been considered one of the best budget decks in Modern. The fully optimized list barely cracks 400 dollars, which is less than some Standard decks, and less than half of most top tier Modern decks. If you&#8217;re looking for a deck that is functional right out of the gate, and won&#8217;t break your bank to finish, then Living End is an excellent choice. This list will cost you about $130 and can easily be added to over time as you get additional pieces.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hello again Modern fans. There have been some pretty big shakeups in the format since my last video. As most people who follow the format are already aware Splinter Twin and Summer Bloom were banned. Summer Bloom because it was &hellip; <a href=\"http:\/\/theendgamesblog.com\/?p=5689\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":9019,"featured_media":5716,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"gallery","meta":{"footnotes":""},"categories":[45,25],"tags":[278,17,55,264,96,38],"class_list":["post-5689","post","type-post","status-publish","format-gallery","has-post-thumbnail","hentry","category-articles","category-magic-the-gathering","tag-billy","tag-decklist","tag-decklists-2","tag-magic-the-gathering","tag-modern","tag-mtg","post_format-post-format-gallery"],"_links":{"self":[{"href":"http:\/\/theendgamesblog.com\/index.php?rest_route=\/wp\/v2\/posts\/5689","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/theendgamesblog.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/theendgamesblog.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/theendgamesblog.com\/index.php?rest_route=\/wp\/v2\/users\/9019"}],"replies":[{"embeddable":true,"href":"http:\/\/theendgamesblog.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=5689"}],"version-history":[{"count":16,"href":"http:\/\/theendgamesblog.com\/index.php?rest_route=\/wp\/v2\/posts\/5689\/revisions"}],"predecessor-version":[{"id":5717,"href":"http:\/\/theendgamesblog.com\/index.php?rest_route=\/wp\/v2\/posts\/5689\/revisions\/5717"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/theendgamesblog.com\/index.php?rest_route=\/wp\/v2\/media\/5716"}],"wp:attachment":[{"href":"http:\/\/theendgamesblog.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=5689"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/theendgamesblog.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=5689"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/theendgamesblog.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=5689"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}